Class 9 › Mathematics › Chapter
Quadrilaterals
The precise definition of a quadrilateral, convex and non-convex 4-gons, properties and tests for parallelograms, the Midpoint Theorem and its converse, the Centroid Theorem, Varignon's theorem, and tiling the plane with any 4-gon.
- Easy and hard cases: tiling with a rectangle is easy; with an irregular quadrilateral it seems difficult. The chapter ends by showing that every quadrilateral tiles the plane.
- Hinged grid: imagine long sticks forming a rectangular grid, pinned at every crossing so that they can rotate. Hold the bottom stick fixed and push the vertical side.
- What changes and what stays: each set of parallel lines stays parallel and the lengths stay the same, but the angle between the two sets is no longer $90^\circ$. Every tile is now a parallelogram.
- Conclusion: the plane can be tiled with copies of any fixed parallelogram.
- Plan of the chapter: define a quadrilateral precisely, study parallelograms (properties and tests to recognise them), use them to prove facts about triangles, and finally answer the tiling question for every 4-gon.
- A triangle first: three points $A, B, C$ give a triangle (the points on segments $AB, BC, CA$) only if the points are non-collinear. If they are collinear we only get a line segment. Non-collinear $A, B, C$ are the vertices and the three segments are the sides.
- For four points: just taking four points and joining $AB, BC, CD, DA$ does not always give the figure we picture. Some care is needed.
| Figure | What goes wrong | Quadrilateral? |
|---|---|---|
| NOPE | Three vertices are collinear, so it is really a triangle | No |
| SILY | Three vertices are collinear, so two sides overlap | No |
| BENT | The four vertices are not in one plane | No (non-planar) |
| CUTS | The sides cross each other | No (self-intersecting) |
| OPENS | The figure is not closed | No |
| DART | Has a dent, but is planar and does not cross itself | Yes (non-convex) |
- Convention: unless stated otherwise, "quadrilateral" means a planar, non-self-intersecting quadrilateral. A quadrilateral is also called a 4-gon.
| Term | Meaning (in quadrilateral ABCD) |
|---|---|
| Vertices | The points $A, B, C, D$ |
| Sides (edges) | The segments $AB, BC, CD, DA$ |
| Diagonals | The segments $AC$ and $BD$, joining vertices that are not adjacent |
| Adjacent vertices | The two endpoints of a side |
| Adjacent sides | Two sides with a common endpoint |
| Opposite sides | Two sides with no common endpoint |
| Internal angles | Four angles, each formed at a vertex by the pair of adjacent sides there |
| Adjacent angles | Internal angles at adjacent vertices |
| Opposite angles | Internal angles at vertices that are not adjacent (the two ends of a diagonal) |
- Examples of the terms: side $AB$ is adjacent to $BC$ and $DA$, and opposite to $CD$. Angle $\angle A$ is adjacent to $\angle B$ and $\angle D$, and opposite to $\angle C$.
- Naming: the vertices must be named in the order in which they are met while travelling along the sides. Quadrilateral $ABCD$ can also be called $BCDA$, $CDAB$, $DABC$, $DCBA$, $ADCB$, $BADC$ or $CBAD$ (start anywhere, go either way round), but not by any other order such as $ABDC$.
- Internal angle at a vertex: the angle between the two sides at that vertex, measured through the inside of the figure. In a non-convex quadrilateral, the internal angle at the dent is more than $180^\circ$.
- Test 1 (angles): convex $\iff$ every internal angle is less than $180^\circ$.
- Test 2 (diagonals): the diagonals of a convex quadrilateral intersect; those of a non-convex quadrilateral do not.
- Four-sided figures (4-gons): they are of four types: non-planar (skew), self-intersecting planar, planar non-self-intersecting non-convex, and convex. The last two are the "usual" quadrilaterals.
- Angle sum: the four internal angles of a planar, non-self-intersecting quadrilateral add up to $360^\circ$, even if it is non-convex. For a self-intersecting or a non-planar quadrilateral the sum is less than $360^\circ$.
- Parallel sides force convexity: if $AB \parallel DC$ in a quadrilateral $ABCD$, then it cannot be non-convex, so its diagonals always intersect. This fact is used in Theorem 5.
- Why odd 4-gons matter: in a 4-bar linkage (bars joined at their ends, with some ends fixed), the bars can take convex, non-convex and even self-intersecting positions. Engineers must account for all of them.
- Special parallelograms: a parallelogram with one right angle is a rectangle (adjacent angles add to $180^\circ$, so all four angles are $90^\circ$). A parallelogram with equal diagonals is a rectangle.
- Diagonal bisecting an angle: if the diagonal $AC$ of a parallelogram $ABCD$ bisects $\angle A$, then $\angle BAC = \angle DAC = \angle ACB$ (alternate angles), so $BA = BC$. Adjacent sides are equal, so $ABCD$ is a rhombus (and $AC$ also bisects $\angle C$).
- Perpendicular diagonals: a parallelogram with perpendicular diagonals is a rhombus. It need not be a square, because every rhombus has perpendicular diagonals.
- Equal diagonals alone are not enough: a general quadrilateral with equal diagonals need not be a rectangle (an isosceles trapezium is a counter-example). Diagonals that are equal and bisect each other give a rectangle.
- Diagonals that bisect each other at right angles make the quadrilateral a rhombus (by Theorem 4 it is a parallelogram, and perpendicular diagonals make it a rhombus).
- Angle bisectors: in a parallelogram with unequal adjacent sides, the four angle bisectors meet in pairs at the vertices of a rectangle. In a rhombus they collapse onto the diagonals, which is why the condition of unequal sides is needed.
- Ancient Indian view: quadrilaterals were first classified by whether their diagonals are equal or not, before considering equality of sides.
| Property of a parallelogram | Converse | True? |
|---|---|---|
| (a) Opposite sides are equal | If opposite sides of a 4-gon are equal, it is a parallelogram (Theorem 2) | Yes |
| (b) Opposite angles are equal | If opposite angles of a 4-gon are equal, it is a parallelogram (Theorem 3) | Yes |
| (c) Diagonals bisect each other | If the diagonals of a 4-gon bisect each other, it is a parallelogram (Theorem 4) | Yes |
- Strategy: to prove a converse, try running the original proof backwards. This may or may not work, so each backward step must be justified carefully.
| Test for a parallelogram | Conditions needed |
|---|---|
| Definition | Both pairs of opposite sides parallel |
| Theorem 2 | Both pairs of opposite sides equal |
| Theorem 3 | Both pairs of opposite angles equal (or all adjacent angle pairs supplementary) |
| Theorem 4 | Diagonals bisect each other |
| Theorem 5 | One pair of opposite sides equal and parallel |
- Both conditions are needed in Theorem 5: one pair equal alone is not enough (an isosceles trapezium has equal legs), and one pair parallel alone is not enough (a trapezium has one parallel pair).
- Useful in practice: if two points $P, Q$ lie on diagonal $BD$ of a parallelogram $ABCD$ with $DP = BQ$, the quadrilateral $APCQ$ is a parallelogram, because its diagonals $AC$ and $PQ$ have the same midpoint.
- Break a big problem into one step: proving all three midpoint segments at once is hard because many quantities are unknown. Looking at one segment makes the problem small enough to solve.
- Auxiliary construction: drawing the extra line $l$ is a classic geometric trick that comes with experience. A slightly less magical proof extends $PQ$ beyond $Q$ to a point $S$ with $QS = PQ$; then $\triangle APQ \cong \triangle CSQ$ and the same idea finishes the proof.
- Cutting a triangle into four: joining the three midpoints $P, Q, R$ of the sides of $\triangle ABC$ splits it into four congruent triangles (by SSS, each has sides equal to half the sides of $\triangle ABC$). Each is a smaller copy of the original triangle.
- Rebuilding the triangle: from the middle triangle $PQR$ alone, draw through each vertex a line parallel to the opposite side; these three lines form $\triangle ABC$.
- Why this is not cheating: using a theorem to prove its converse is allowed here because of one new fact: there is a unique line through a given point parallel to a given line.
- Many possible converses: the Midpoint Theorem has two assumptions (P is a midpoint, Q is a midpoint) and two conclusions ($PQ \parallel BC$, $PQ = \frac{BC}{2}$). Different choices give different converses. For example, "$PQ \parallel BC$ and $PQ = \frac{BC}{2}$ $\Rightarrow$ $P$ and $Q$ are midpoints" is true, and Theorem 7 is another. We focus on Theorem 7 because it is particularly useful.
- Looking ahead (Grade 10): if only $PQ \parallel BC$ is assumed (without $P$ being a midpoint), the result becomes the Basic Proportionality Theorem: $\dfrac{AP}{PB} = \dfrac{AQ}{QC}$.
- Concurrent lines: three lines through one common point are called concurrent. Medians are always concurrent.
- Direction of the ratio: the longer part ($2$) joins the vertex to the centroid; the shorter part ($1$) joins the centroid to the midpoint of the opposite side.
- A second proof (construction): let $M$ be the intersection of medians $CP$ and $BQ$. Extend $AM$ to a point $S$ chosen so that $BSCM$ is a parallelogram. Its diagonals $BC$ and $MS$ bisect each other, so line $AM$ meets $BC$ at the midpoint of $BC$.
- Sizes of its sides: $PQ = SR = \dfrac{AC}{2}$ and $QR = PS = \dfrac{BD}{2}$, with $PQ \parallel AC$ and $QR \parallel BD$.
- Its shape tells about the diagonals: $PQRS$ is a rhombus exactly when $AC = BD$; a rectangle exactly when $AC \perp BD$; a square exactly when the diagonals are both equal and perpendicular.
- Its own diagonals: $PR$ and $QS$ bisect each other (they are the diagonals of a parallelogram). If $AC = BD$, then $PQRS$ is a rhombus, so $PR \perp QS$. The converse is also true.
- Non-convex and self-intersecting quadrilaterals: the proof only uses the four triangles $ABC$, $ADC$, $BCD$, $BAD$, so the theorem still holds. In the special case where the lines $AC$ and $BD$ are parallel, the "parallelogram" collapses into a single segment.
- Rebuilding $ABCD$ from $PQRS$: choose any point $A'$. Reflect it in $P$ to get $B'$, reflect $B'$ in $Q$ to get $C'$, reflect $C'$ in $R$ to get $D'$. Reflecting $D'$ in $S$ brings you back to $A'$ because $PQRS$ is a parallelogram. Then $A'B'C'D'$ is congruent to $ABCD$ (it has $P, Q, R, S$ as midpoints of its sides).
- Physics: a fundamental law uses parallelograms to combine quantities such as forces (studied in a later class).
- Mechanical linkages: James Watt's parallel motion linkage, an important part of his steam engine, is based on parallelograms.
- Pantograph: a parallelogram-based device that makes exact scaled copies of a drawing.
- Inside geometry: parallelograms are a tool for proving facts about triangles. The Midpoint Theorem and the Centroid Theorem were both proved with their help.
- Tiling: parallelograms tile the plane, and this leads to tilings with any triangle or quadrilateral.
- The key idea: around any vertex of a tiling, the angles of the tiles must add to $360^\circ$. The four angles of a quadrilateral also add to $360^\circ$. So four copies can fit around one point if each of the four angles is used once.
- Several arrangements: there are multiple ways to place the four copies around a point, and any of them can be continued to cover the plane.
Half-turn about a side's midpoint
Take two copies of the 4-gon. Rotate one by $180^\circ$ about the midpoint of a side. It fits exactly along that side. Repeat on every edge of every new copy.
Varignon grid
The Varignon parallelograms of the tiles form a parallelogram grid. Start with that grid, place copies on alternate cells, and the gaps between them are again copies of the 4-gon.
Slide along a diagonal
Two copies sharing a vertex are shifted copies of each other. Sliding a copy along a diagonal by the length of the diagonal gives the neighbour; repeating along both diagonals builds a grid of copies.
- Why Method 1 works: a $180^\circ$ turn about the midpoint $N$ of $OM$ swaps $O$ and $M$, so the two copies match perfectly along $OM$. Where the copies meet at a vertex, all four angles occur once, adding to $360^\circ$. Any new copy can be obtained by turning any of its neighbours; both ways give the same result.
- Method 2 details: in a tiling by SOME, the Varignon parallelograms of all the copies form the same grid as in the parallelogram tiling. Place a copy on each shaded cell using the reverse construction from the Varignon section. These copies meet only at vertices, and the gaps are again congruent 4-gons.
- Non-convex 4-gons also tile: a non-convex quadrilateral like DART can be tiled by the same methods.
- Triangles tile too: two copies of any triangle, with one turned $180^\circ$ about the midpoint of a side, form a parallelogram. Since parallelograms tile the plane, so does every triangle.
- A regular pentagon cannot tile the plane: its interior angle is $108^\circ$, and $360^\circ$ is not a whole-number multiple of $108^\circ$ ($3 \times 108^\circ = 324^\circ$, $4 \times 108^\circ = 432^\circ$), so the angles at a vertex can never add to exactly $360^\circ$. Suitable irregular pentagons can tile; the most recent one was found in 2015.
- A procedure needs justification: for each tiling method one must still prove that it covers the whole plane with no gaps and no overlaps.
- Aperiodic tilings: some small sets of shapes tile the plane without ever repeating a pattern. They helped describe the atomic arrangement of quasicrystals, discovered by Dan Shechtman (Nobel Prize in Chemistry, 2011). The "hat" shape, found in 2023 by Smith, Myers, Kaplan and Goodman-Strauss, is the first single shape known to force such a tiling.
| Result | Statement |
|---|---|
| Trapezium midline | In trapezium $ABCD$ with $AB \parallel DC$, let $E$ be the midpoint of $AD$. A line through $E$ parallel to $AB$ meets $BC$ at its midpoint $F$, and $EF = \dfrac{AB + CD}{2}$. Conversely, if $F$ is the midpoint of $BC$, then $EF \parallel AB$. |
| Trisecting a segment | In parallelogram $ABCD$, if $M$ and $N$ are the midpoints of $AB$ and $CD$, then $DM$ and $BN$ trisect the diagonal $AC$. This gives a method to trisect any segment. |
| Parallel line in a triangle | If $PQ \parallel BC$ with $P$ on $AB$ and $Q$ on $AC$, then $\dfrac{AP}{PB} = \dfrac{AQ}{QC}$ (proved here only when $\frac{AP}{PB}$ is rational; the general case comes in Grade 10). |
| Existence of a 4-gon with given sides | Four positive lengths are the sides of a 4-gon exactly when the longest is less than the sum of the other three. (For triangles: the sum of the two shorter sides must exceed the longest.) |
| Diagonals of an $n$-gon | An $n$-gon has $\dfrac{n(n-3)}{2}$ diagonals. |
| Angle sum of an $n$-gon | $(n - 2) \times 180^\circ$ for a planar, non-self-intersecting $n$-gon ($180^\circ$ for $n = 3$, $360^\circ$ for $n = 4$). |
| No. | Theorem | Statement |
|---|---|---|
| 1 | Properties of a parallelogram | Opposite sides equal; opposite angles equal; diagonals bisect each other |
| 2 | Converse of (a) | Opposite sides equal $\Rightarrow$ parallelogram |
| 3 | Converse of (b) | Opposite angles equal $\Rightarrow$ parallelogram |
| 4 | Converse of (c) | Diagonals bisect each other $\Rightarrow$ parallelogram |
| 5 | Equal parallel sides test | One pair of opposite sides equal and parallel $\Rightarrow$ parallelogram |
| 6 | Midpoint Theorem | Segment joining midpoints of two sides is parallel to the third side and half of it |
| 7 | Converse of Midpoint Theorem | Line through a midpoint parallel to a second side bisects the third side |
| 8 | Centroid Theorem | Medians are concurrent; centroid divides each median $2 : 1$ from the vertex |
| 9 | Varignon's theorem | Midpoints of the sides of any 4-gon form a parallelogram |
Auxiliary construction
Draw an extra line or point (a parallel through a vertex, an extended segment) so that a parallelogram or a pair of congruent triangles appears.
Run a proof backwards
To prove a converse, retrace the original proof in reverse and justify every step in the new direction.
Break it down
Study one new segment or point at a time instead of many at once, as in the proofs of the Midpoint and Centroid Theorems.
• A quadrilateral is convex when all internal angles are less than $180^\circ$, or equivalently when its diagonals intersect.
• Internal angles of a planar, non-self-intersecting 4-gon add to $360^\circ$.
• Every 4-gon (convex or non-convex) tiles the plane.
• Calling any four-sided figure a quadrilateral without checking collinearity, planarity and crossing sides.
• Naming vertices out of order (for example calling $ABCD$ by $ABDC$).
• Concluding "parallelogram" from one pair of equal sides, or from one pair of parallel sides, instead of both together.
• Believing that equal diagonals alone make a rectangle, or that perpendicular diagonals in a parallelogram make a square (it is a rhombus).
• Assuming a converse is true without proof.
• Using the Midpoint Theorem when only one of the two points is known to be a midpoint.
• Reversing the centroid ratio; the longer part ($2$) is toward the vertex.
• Forgetting that only one line passes through a given point parallel to a given line.
• Claiming that a regular pentagon tiles the plane.